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Texture Channels & Materials#

This page documents the color channels in texture files and what they do, depending on the used material.

Material NameTexture TypeColor ChannelUsageEffect
DifAsgNorAlphaASGRedSets transparency on the modelNo red = Transparency
DifAsgNorAlphaASGGreenSets the specular levelMore green = More spec.
DifAsgNorAlphaASGBlueSets the emission/glow levelMore blue = More emission/glow
DifAsgNorAlphaASGAlphaSets the reflection levelMore alpha = More reflectivity
HologramASGRedPulse strength?
HologramASGGreenTime distance?
HologramASGBlueAdditional glow?
HologramASGAlphaPulse strength?