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Keybind Names#

This page lists all keybinds, what they do and their names to be used in certain functions (e.g. sm.gui.getKeyBinding).

[    "Attack",                   //Erase something - LMB/Left Mousebutton    "Backward",                 //Move backwards - S    "Camera",                   //???    "Cancel",                   //Cancel an action/open the menu - ESC    "Chat",                     //Open the chat - Enter    "Crawl",                    //Crouch - CTRL    "Create",                   //Build something - RMB/Right Mousebutton    "ForceBuild",               //'Force Build' for tools - F    "Forward",                  //Move forward - W    "Handbook",                 //Open the handbook - H    "HideGui",                  //Hide the UI - ALT + Z    "Inventory",                //Open the inventory - I    "Jump",                     //Jump - SPACE    "LiftDown",                 //Lower the lift - Downwards arrow key    "LiftUp",                   //Extend the lift - Upwards arrow key    "Logbook",                  //Open the logbook - L    "MenuItem0",                //Hotbar slot 1 - 1    "MenuItem1",                //Hotbar slot 2 - 2    "MenuItem2",                //Hotbar slot 3 - 3    "MenuItem3",                //Hotbar slot 4 - 4    "MenuItem4",                //Hotbar slot 5 - 5    "MenuItem5",                //Hotbar slot 6 - 6    "MenuItem6",                //Hotbar slot 7 - 7    "MenuItem7",                //Hotbar slot 8 - 8    "MenuItem8",                //Hotbar slot 9 - 9    "MenuItem9",                //Hotbar slot 10 - 0    "NextCreateRotation",       //Rotate a part forwards - Q    "NextHotbar",               //Next Hotbar - ALT + Q    "NextMenuItem",             //Next hotbar item - Mouse Wheel    "PreviousCreateRotation",   //Rotate a part backwards - Shift + Q    "PreviousHotbar",           //Previous Hotbar - ALT + Shift + Q    "PreviousMenuItem",         //Previous hotbar item - Mouse Wheel    "Reset",                    //Reset the Challenge Level - F5 (Challenge Mode only)    "SelectHotbar1",            //Switch to first hotbar - F1    "SelectHotbar2",            //Switch to second hotbar - F2    "SelectHotbar3",            //Switch to third hotbar - F3    "Sprint",                   //Sprint - Shift    "StrafeLeft",               //Move left - A    "StrafeRight",              //Move right - D    "Stuck",                    //???    "Tinker",                   //'Upgrade' for parts - U    "Use",                      //'Interact' for parts - E    "ZoomIn",                   //FP/TP Camera zoom - X / ALT + Mousewheel    "ZoomOut",                  //FP/TP Camera zoom - X / ALT + Mousewheel
    // The *C* is short for *C*reation - these keybinds are for when you are seated in a seat.    "C_Attack",     //Seated LMB    "C_Backward",   //Seated S    "C_Create",     //Seated RMB    "C_Exit",       //Seated ESC    "C_Forward",    //Seated W    "C_Item0",      //Seated Hotbar Slot 1 (1)    "C_Item1",      //Seated Hotbar Slot 2 (2)    "C_Item2",      //Seated Hotbar Slot 3 (3)    "C_Item3",      //Seated Hotbar Slot 4 (4)    "C_Item4",      //Seated Hotbar Slot 5 (5)    "C_Item5",      //Seated Hotbar Slot 6 (6)    "C_Item6",      //Seated Hotbar Slot 7 (7)    "C_Item7",      //Seated Hotbar Slot 8 (8)    "C_Item8",      //Seated Hotbar Slot 9 (9)    "C_Item9",      //Seated Hotbar Slot 10 (0)    "C_Jump",       //Seated Jump (SPACE)    "C_Left",       //Seated A    "C_Right",      //Seated D    "C_Use",        //Seated Interact (E)    "C_ZoomIn",     //Seated FP/TP Camera Zoom (X / ALT + Mousewheel)    "C_ZoomOut"     //Seated FP/TP Camera Zoom (X / ALT + Mousewheel)]