sm.joint
Associated object type: Joint
A Joint is a part that can be built by a player that is used to connect bodies.
There are multiple joint types:
- The bearing allows two bodies to revolve freely around each other.
- The piston extends and contracts to change the distance between two bodies.
Constants
types
An array containing the type names of the available joints.
sm.joint.types = {
"bearing",
"piston"
}